ESports (competition in computer games) – is the latest step in the evolution of sports. And so it is subject to the laws of this great sport. In all sports there are special exercises designed to the athlete as quickly developed a technique of motion, certain elements, strikes, receptions, etc. There are many examples do not need. Take hockey.
Any professional hockey player with a high probability hit hard and accurately to the right place gates. After all, it is necessary to score a goal =). During the match, the player makes a few shots, and to train the way a quality shot, ice hockey player needed a huge amount of time. But in order to accelerate the process of training was devised special exercises – throwing hockey "superfluous" (goalkeeper and player) puts the puck in different positions and performs throws the empty gates repeating them a thousand times until it reaches perfection. Naturally, with the advent of a new sport no exercise for him there. They come up with the times and later improved. In the early years Hockey exercises it has not been and therefore the quality of play was much lower than today. This can easily be looking at any video game at least 20 years old.
Take tennis. To learn how to correctly perform stroke play tennis with the wall, rotates the special exercise equipment, wheels, beats the balls fired by special guns, etc. All this is repeated a lot of time. Not to mention the general physical exercise training.